Mood Nudges: The Science Bit

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I’d like to give a massive thanks to everyone who attended my workshop on ‘Mood Nudges’ as part of Manchester Girl Geeks (MGG) event for Geek Mental Help Week.

I’ve written about the workshop in more detail on the MGG website, where we used exercises from Jon Cousins’ Nudge Your Way to Happiness: The 30 Day Workbook for a Happier You to generate simple mood-boosting ideas.

You can read more about what we did in the workshop here.

The Science Bit

At the end of the workshop I alluded to some recent research Jon that suggested the Mood Nudges 30 day programme made a real difference to those who completed the workbook.

Jon has given me a sneak preview of the findings which are outlined below:

“We set out to understand whether using the book Nudge Your Way To Happiness can help people who are clinically depressed.

If we measured their depression with a test that doctors use, before and after working their way through the book (which takes 30 days) would we see a difference?

The test we used, called the PHQ-9 – the 9-item Patient Health Questionnaire) – produces a score between 0 and 27, with 0 meaning no depression, and 27 representing the most severe depression possible.

The score range is divided into five bands that, apart from the highest division, are drawn at five-point intervals.

Healthcare professionals use the PHQ-9 to help decide, in part, what treatment – such as antidepressants or psychotherapy / counselling might best help a patient.

They also ask patients to complete the test as one way of determining whether or not a chosen treatment is working.

When the PHQ-9 is used to measure progress, the rule of thumb is that a reduction in score of 5 points or more over a period of 4-6 weeks means the current treatment regime is working, and should therefore be continued.

We asked 51 people to use the book for 30 days, completing the PHQ-9 before they started, and again when they’d finished.

The participants were a randomly chosen subset of readers of the Moodnudges blog who weren’t pre-selected on the basis of being depressed, so the sample included a range of individuals from those who had only the most minimal depression to others who were experiencing moderately severe depression.

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The results, which can be seen in graph form, show two important findings:1. Across the board, the average reduction in PHQ-9 score over 30 days was 5.3, suggesting that using Nudge Your Way to Happiness can be as clinically effective as antidepressants or psychotherapy.

2. The greatest reductions in score were seen in those who were most depressed to start with. On average these participants’ scores fell from a level definitely placing them in the Moderately Severe category to one at the very lowest end of the Moderate division: only a whisker away from being labelled Mild.

Future work could involve working with a larger sample, and structuring the study as a randomized controlled trial. But these early results do seem promising.”

Resources

Find out what we did at the Mood Nudges workshop for Geek Mental Help Week hosted by Manchester Girl Geeks.

Mood Nudges website and daily blog: http://moodnudges.com/

Moodscope (free and paid options): https://www.moodscope.com/

Geek Mental Help website

Geek Mental Help on Twitter

Thanks to Mark Brown aka @markoneinfour and my brother Ellis for helping me develop the workshop format.

Why I interviewed Helen Arney

Well, “Why wouldn’t you want to interview Helen Arney?”, you might ask?

Helen Arney (Photo: Vera de Kok)

Of course she is super-smart, funny and chic, that’s undeniable. Which is why, when I was booking my tickets for Festival of the Spoken Nerd at The Lowry, I was struck by the fact that she did not have a Wikipedia page dedicated to her.

Almost a year before the gig, I’d been to a Wiki Edit workshop run for Manchester Girl Geeks by Wikimedia UK.

From this experience I learned two things:

  1. Editing Wikipedia is really pretty easy
  2. More than 80% of Wikipedia editors are male (according to some research)

What did I do with this knowledge? Pretty much nothing until I noticed that Helen Arney didn’t have a Wikipedia page.

Then I remembered something.

Fellow Manchester Girl Geek Karen Pudner (@kpudner) had created a Wikipedia page for code-breaker Joan Clarke, who worked alongside Alan Turing on the Enigma Project at Bletchley Park.

Karen started the Wikipedia page in 2013 having attended a previous Manchester Girl Geeks Wiki Edit Day.

This was the year before Joan’s contribution to the team at Bletchley Park was recognised in The Imitation Game. Since then the page has been added to and edited by dozens of other users.

If another girl geek could write a woman into Wikipedia then maybe I could give it a shot?

I was so excited by the prospect that it was with some abandon that I launched into writing my first lines of words on Wikipedia.

So I’ve made a start on Helen Arney’s page, which is currently a described as a ‘Singer stub’. If you would like to add an edit of your own I’d be extremely happy.

So, why did you interview Helen Arney?

As well as her obvious fabness (see above), I thought it would be lovely to have something that I had written to be linked to from the Wikipedia page. And reciprocal linked (of course!).

You can read what Helen had to say on physics, funnyness and frocks right here.

BarCamp bits and pieces

I was lucky enough to attend the first day of BarCamp Manchester 2015. Having been to the previous year’s event at SpacePortX, I expected great things. I wasn’t disappointed.

The venue was AutoTrader, the same place we used for Manchester Girl Geeks’ Mini BarCamp (aka BraCamp) back in May.

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Massive thumbs up to @GirlGeekUpNorth and her fabulous team for putting on the best event of this type that I’ve ever attended.

I’d like to pick out a few highlights from Day 1. With it being an ‘unconference’ format where speakers are giving talks in a number of rooms at the same time, it feels important to say that there was lots of brilliant presentations / discussions I didn’t make it to. Check out the @BarCampMCR Twitter feed for a fuller picture.

If you haven’t heard of a BarCamp before @teknoteacher does a good job of explaining how it all works (film shot by @ColetteWeston).

Interactive fiction

This was a strong theme at this year’s events with @GirlGeekUpNorth demo-ing “The Dark Room” an interactive video-based adventure game built by linking YouTube videos together. This is fiendishly difficult to complete. You have been warned!

Elsewhere, @teknoteacher was giving a very quick tutorial on using storytelling software Twine to teach people who are new to coding how to create their own text-based adventures.

Crosswords

A great little session by @stecks @aPaulTaylor and@Andrew_Taylor running through the most common types of clues for cryptic crosswords and how to identify them. I haven’t done a crossword for ages and this really rekindled my interest in them.

Coding

Computer programming is always a popular area at BarCamp, and a lively debate was provoked by @RosieCampbell‘s talk on stereotypes applied to coders. This branched into a fierce discussion on whether computing should be taught as part of the curriculum.

Living in a van

So, @tdobson and @czmj2 live in a van. They both have full-time jobs, so how have they managed? A great story about how they’ve made it work for them. Cue lots of questions re parking, sanitation and wireless connectivity!

Music

Next to @erinmaochu‘s ‘Crowdsourcing a recycled Manchester robot orchestra’, a project which will be part of the line-up for Manchester’s stint as European City of Science in 2016. It was great to witness the potential for collaboration erupting in the room as several people, including @matthewshotton, excitedly shared their own experiences with robotics and music.

There’s lots of great geeky, science and tech events going on in and around Manchester (and in fact the whole of the NW). You can find out more at: